﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace MND.Characters
{
    class Character
    {
        private Worlds.World world;
        public Worlds.World HomeWorld { get { return world; } }

        private Queue<Commands.UserCommand> orderQueue = new Queue<Commands.UserCommand>();
        public void Order(Commands.UserCommand uc)
        {
            lock (orderQueue)
            {
                orderQueue.Enqueue(uc);
            }
        }
    }
}
